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WorkingEnvironment Class
A working environment defines a valid combination of calibration case, frame rate and windowing mode.
Inheritance Hierarchy
SystemObject
  Flir.Atlas.Live.RemoteWorkingEnvironment

Namespace: Flir.Atlas.Live.Remote
Assembly: Flir.Atlas.Live (in Flir.Atlas.Live.dll) Version: 3.1
Syntax
C#
public class WorkingEnvironment

The WorkingEnvironment type exposes the following members.

Constructors
  NameDescription
Public methodWorkingEnvironment
Initializes a new instance of the WorkingEnvironment class
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Methods
  NameDescription
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Properties
  NameDescription
Public propertyDescription
User friendly description of the working environment.
Public propertyFrameRate
Frame rate.
Public propertyRange
Low and high limit in Kelvin.
Public propertyWindowing
Windowing mode.
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See Also